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Presenting:
JadeJohnson Games's Fully Successful Demonstration Of An Editable PowerPoint Character Select Screen With All New Accessibility Fueling Artificial Intelligence - AI - For Thirteenth Generation SlideShow Games!
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"Pro Grade Jading: The Spectacle 22" anyone?
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Hello, everyone! ¡Hola a todos! We have some news to tell to you, in English, and also in Spanish! Tenemos algunas noticias para decir a ustedes, en inglés, ¡y también en español!
As part of what we're now able to do with our new "JadeJohnson Records Generation X Instruments™", we now, post-launch, plan to let players choose custom-doorbell-chimes, which will play before their (post-launch-)interior-showcase-montage is presented!
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We're finally back! We'll start developing aGain tomorrow! We're so glad to be able to get back to work aGain! As much-so as it is, playing, video-games, we find, making, them even-more therapeutic!
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We've set-up all of the rigging for the furniture-placement-system, its indicators, and its screen-reader! Now, all that's left to do, is to populate it all with menus, animations, controls, and accessibility-tech!
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We just got the technology we needed to begin work on "‘JadeJohnson Records™’ Generation X [pronounced Ten] Instruments™", which will enable our future-game-music to sound as if played by a live orchestra, just like that by "Walt Disney Records®"!
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Those of you who really liked and were looking forward to "JadeOna Infinity" are in for some rad news: we're going to take the animationless code we have left and re-enervate it back into the original full-game we envisioned!
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You may wonder: "JadeRive™ 2? Are you sure you're not making Mario™ Kart DS!?"
We'll let, you, answer this one:
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Unfortunately, we are going to have to cancel "JadeOna Infinity™", due to PowerPoint corrupting its data whilst supposedly-saving it. However, we did salvage one piece of code, and are proud to announce that we're using that to make "JadeRive™ 2"!
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