All Posts in CHILL & PLAY / Indie Games Development

Share your creations!

As usual, I have ideas for post jam version. One of them is guest boss from my older game, Space Bagel.

That game needs lots of improvement but bosses AI is decent so I could invite one or two bosses to this game.

Here's shot showing the boss:

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New landscape design in Gedel Escape: elevation changes are now clearly felt and some places cannot be reached without a jetpack, I painted the grass in a different color (https://store.steampowered.com/app/1602970/Gedel_Escape/)

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In The Name of Cheese has been released!

Thank you all for following along with my little project, hope you all enjoy!

Robz Rush is complete!!!

Here are some shots to celebrate its completion:

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Updated the game page on Steam: changed images, screenshots and videos, changed the description, added gif-animations with the main features of the game, added screens for different languages. How do you like it? https://store.steampowered.com/app/1602970/Gedel_Escape/

I've modified upgrade bars so they start at 0 when player starts a mode. I also have created 2 modes: Survivor and Hunter. 1st shot shows upgrade menu for survivor mode while the 2nd shows for hunter mode.

Details on each mode later.

Medication icons arrived 💊 Add Gedel Escape in wishlist https://store.steampowered.com/app/1602970/Gedel_Escape/

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New way of interacting with inventory introduced in Gedel Escape. When you press and hold RMB food or drink are consumed, not a consumed object removed from the inventory.

If anyone wondered about bosses in ride level shown in previous video, here they are:

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A bit of illumination in Gedel Escape 💡 See how some of Dominic's outfit glows at nightfall.
Add the game to your wishlist using the link https://store.steampowered.com/app/1602970/Gedel_Escape/