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LOTS OF NEW PROGRESS FOR KOPPY KOPSOCKS

- Completelly revamped the sprint controls that have been bugging me (literally) for many months

- New sound effects using FX hammer!

- New remastered music! (Composer: ENAHU64)

- And other features in the works...

Progress is underway!

(it's been so long...)

The Blue Cartridge took a spot in the Newgrounds best games of the year, appearing in the "best horror games" category!

Alr, these posts had a pretty dark tone, so here's some interesting cut content from The Blue Cartridge

Level 4 was meant to have actual enemies on it. The reason these were cut is cuz of the graphics bank being overloaded, so I had to scrap these

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Rentro man.uge

Deltarune UST

I think we're getting closer and closer to the demo being released guys!

"Say it with me!"

"I love TV!"

"I tell ya, I could hear that 99 more times!"

Koppy Kopsocks has a new look! And a new version avaliable to play! (which I secretly dropped it 3 days ago)

For 2026, my goal is to finish the Demo, and if things go well (bugs all clear, etc) I might try finish the full game and launch it!

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The Legend of the Sword update

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Reworking the player physics & more!

In the feedback I got, some of them said that the player's momentum felt weird in many ways, so now I'm trying to completelly rework the player physics.

I'm also revamping the sprinting & Data menu screen!

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