Showcase in GameBoy Community

Share your creations!
Loading...

Development flow is at max speed! I'm confident that I'm finally getting closer at properly finishing working on the Demo!

- Remaking the 1st level (W.I.P)

- Repurposed medals to be the end goal for levels

- End level screen (W.I.P)

- And more! Read

Loading...

Wanted to try adding a small feature, it ended up turning into a death battle against bugs that kept getting more bugged after every fix (it was like cutting hydra heads)

The game also crashed a few times... but it's stable now!

The MANY changes I did

Loading...

Experimenting with something!

Instead of just jumping above enemies and killing them instantly, you simply get above them and you get to pick how you want to use them (jump or jump higher basically)

I will take a while working in this idea though...

Loading...

Level title cards!

When you start a level, you are met with a title card instead of being teleported to the level right away.

For now it only says the name of the level, but I'm planning to add more stuff like indicating if you collected the medal there

Loading...

LOTS OF NEW PROGRESS FOR KOPPY KOPSOCKS

- Completelly revamped the sprint controls that have been bugging me (literally) for many months

- New sound effects using FX hammer!

- New remastered music! (Composer: ENAHU64)

- And other features in the works...

Loading...

Reworking the player physics & more!

In the feedback I got, some of them said that the player's momentum felt weird in many ways, so now I'm trying to completelly rework the player physics.

I'm also revamping the sprinting & Data menu screen!

Read more

I also made this little cover art for the game; AXOLOTL ASHORE!

Not only that but i'm trying out the new beta version of #GBStudio, and it's (so far) marvelous.

Also, i'm sharing some GB Studio cover art overlays!

Loading...

You go deep within the Jungle of Axinle Island...

#GBStudio #ScreenshotSaturday

Loading...

Hello GB Community!

I am here to present my first GBC Game of the upcoming 2026;
AXOLOTL ASHORE! - a sequel of my 2023 game that also isn't a sequel.

well then, been a while since I've been here.
got a little busy with a project.
Not much to see, but there's some stuff in the making.

It'll help both myself & others to program in assembly, to make games for the gameboy handhelds & Super Gameboy.