News in fnaf mobile fangames

Share your creations!

I really thought that if I could make the loudest audio tracks audible from 20% volume and the quietest audio tracks audible from 80%, that would be a good sound balancing practice. I'll have to rebalance the audio, and this time with some effects :3

MAN

I'll never have to edit the TPW trailer video again because the game will have the effects I like. You will be playing the game that appears in the edition. DAMN!!!

ย  35 votes Voting finished

Soooooooo

I'm playing around a bit with the gj API and Godot shaders, I'll experiment with threads and use a bit of my own creativity, then The Alpha version of the game will undergo some DNA changes :3

Also, @gamejolt I'M COMPLETELY IN LOVE WITH UR API

NO WAY

Loading...

promo teaser

Something is coming.

.-. .- --.. .-. .- -... --- - -.- .- .-- - --- .-. --- .--- --. .-.. .- .-- -.-- -. .- ---. .- .-.. .- ... -..-

Guys, unfortunately the demo will release on January :/

The problem is bigger than I thought...

But don't be discouraged. I'll try to make up for this delay with more in-game nights and I'll get back to the plan of making a custom night.

I'm sorry...

A SUCH BIG PROBLEM...

I updated false Springtrap, and hopefully I can release this as a android release as well