general in Devs

Indie Games

I remind you that the update is coming out on February 7th.

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For day 758 of coding, I have put in a code that stops the rock spawning early if it starts to go into an endless loop

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For day 757 of coding, I have gotten to rocks to spawn in more random spaces

Updated the UI using CustomTKinter

Voltage reading works now too & added igpu undervolting

I spent pretty much my whole day writing this little program in linux, IT WORKS

it's sorta like Throttlestop but dumber

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For day 756 of coding, I have manage to have the rocks not overlap each other when they spawn

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For day 755 of coding, I have rocks spawning in now. I will need to adjust to have them spawn in the right spots, and not have them cluttered together

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For day 754, I am currently working on having some objects spawn in the maze now; though I haven't yet made enough progress to show it in action

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For day 753, I made sure that the room number tracker goes up with each pathway traversal. The count will reset upon leaving the maze

What will I post this week? Polls on many topics (personal, football, my games... and special Christmas posts), LaLiga DT updates, progress videos, etc. Read the article to see the daily post.

I hope you like everything