general in Devs


i discovered that there is a glitch that doesn`t let you get to the main menu from level select, and since i haven't made any gameplay changes, i decided to release a small patch.

Loading...For day 1126 of coding, I have the dragon animation stop whenever the game is paused. I've also realized that I need to make sure other objects stop when paused
I've learned gamedev through videos mainly by Sara Spalding and 1up Indie on youtube
A specific mario odyssey fan game lol
Dang I really owe nintendo a favor for how much they inspired me.
Not an $80 one tho

Loading...For day 1125 of coding, I was attempting to draw the pause title using Scribble. Does anyone familiar with Scribble know if I can draw text from a variable, because I'm still new to this plugin?
I also noticed some animations still going during pause

Loading...For day 1124 of coding, I've imported the Scribble plugin for texts. I ran a test to make sure nothing weird occurred, and everything looks fine. I'll need to look into and test functions later; as well as look into how another plugin, Chatterbox, works

#Devruary
The first game I made was a random point and click luigi 64 game. I didn't even understand the scratch blocks at the time I just slammed stuff together until I made something playable lol. Here's a screenshot from a remake I made! (never posted)
My first ever created game was prototype of My Little Test Game.
It was made on Clickteam Fusion, and it was really bad.
Nowdays i'm still working on it, but now on GameMaker.

Loading...For day 1123 of coding, I've found a way to have multiple instances have speech bubbles without using array_contains_ext()

Loading...For day 1122 of coding; with testing, I've found that array_contains(callID, noone) works, but array_contains_ext(callID, noone, true) doesn't work because callID isn't an array
This is not making sense to me right now




