general in Construct Devs

Share your creations!
Loading...

Hey Every! Good news!

And now Tuhrahkkkii has a new weapon as well. The Glaive has a long reach, and is slower but stronger than the Clawblades.

---

In a while, I will need the community's help deciding which hero to focus on in phase 2. Keep an eye out for the poll soon!

Designing weapons is one of my favorite things to do in this game. I try hard to make each and every one recognizable with its shape and color palette.

The one at the bottom is new - keep an eye out for more pics of this one soon!

Reminder: Crucible is available now! You should go play it!

In the meantime, development has resumed and Kodon has a new weapon.

He seems to be enjoying himself. Perhaps a little too much.

P.S. That belt was a pain to animate. UGH.

Loading...

CRUCIBLE IS OUT NOW! Buy now here on GameJolt or on Steam!

Experience the 1st of 3 stories through the eyes of rogue IOTA agent Nightmare as he is forced to work together with two rivals to save a frontier town from an alien menace!

One week until release!

Carnage in Space: Crucible is coming out in 7 days, on June 9.

Here's the trailer again for anyone who missed it: https://www.youtube.com/watch?v=huEXPxbdM80

Carnage in Space: Crucible - Nightmare story trailer
Coming soon to a PC near you!Carnage in Space: Crucible is an intense indie action-platformer, and the sequel to Carnage in Space: Ignition.In this Early Acc...
https://www.youtube.com/watch?v=huEXPxbdM80
Loading...

IT'S HAPPENING.

Carnage in Space: Crucible is releasing (in Early Access) on GameJolt and Steam on 6/9/23!

https://store.steampowered.com/app/1938110/Carnage_in_Space_Cruc…

Here's the game's new boxart from one of my collaborators! Doesn't Nightmare look all shiny & fierce?

The other characters will be added as their stories are completed.

More importantly, the release date will be revealed *soon*!

Trailer is done!

We are so, so close to release. I've just run into trouble getting the Mac & Linux builds to compile. I may need to temporarily drop support just to get the game out the door.

Beta testing is done! Thanks to everyone who helped.

I'm now moving onto the final round of testing. I still need to make a new trailer, but after these 2 things are done, it will be time to release!