showoffyourwork in GameDev

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Small update 0.1.1
Reworked the death screen, as well as added the function of saving the best result (golden skull)

Hi fellow Devs and Godot enthusiasts!
We have prepared a shot devlog. We are talking about Lumencraft story and technology behind fully destructible terrain. Check it out:

Lumencraft - Devlog #1: Let's destroy this world!
Wishilst on Steam!: ➡️ https://store.steampowered.com/app/1713810/Lumencraft/Soon we will be able to discuss the matter of playtesting with you. For now, we ...
https://www.youtube.com/watch?v=ujy9ANE2phc


Some new ruins from the Exploration Update


Update: Fixed a few bugs...and Jeb farts now. It's a lot smoother in game than it was in the video recorder :/
Every five seconds, this big dude can pass some gas and slow down his opponents!

New Year Card Game Release (Web, Desktop, Google Play)


New Devlog! Finally, some local multiplayer footage! Still some kinks that have to be worked out, but enjoy the vid!


Update: The LAN score system has improved and I added random respawning! Also fixed an issue where the players can be seen outside the aquarium water. Kinks do still need to be worked out as clearly seen at the end of this footage. But, enjoy nonetheless.



Please welcome minions for new boss and guest bosses from Cherry On Top!


We added a Community Vote feature to our roguelite city builder and asked players what new species they'd like us to add to the game.
Harpies won with 66,5% and we'll spend the next couple of weeks working on them ^^


Teaser of the new Exploration Update (arriving later today)