All Posts in Gandi IDE

Thank you so much to Gandi IDE for open-sourcing their entire blockly repository. It means a lot for what it stands for as an aid to the modding community.

Loading...Semi-accurate GBA style tile engine
I'm working on a tile engine to make GBA style games!
So far you can place tiles, rotate them, remove, and save & load maps.
(I'm only using 15-bit colours and set the stage size to the GBA resolution!)




Excalinine: New artworks (Mickal, Silver, Moniker, Antifox)
New rendered artworks for project Excalinine. These will be now used for the game branding.
The Demo game will be released before 2025 on Scratch.


I'm working on something idk if I want to release it or not...
Enjoy the screenshots :)

Loading...1 script, 1 sprite, 1 costume, no clones, no stamps, no pen pong is now shared on vanilla Scratch.

Loading...Because TurboWarp videos are recorded at 30FPS (I think?) this looks worse on video than it does IRL, but using persistence of vision, you can make pong with just 1 sprite, 1 costume, no clones, no stamping, and I did it in 1 script :)
The new demo build for TMA: TGF is finally launched and is now available to play.
https://youtu.be/D4JWajX5tRo?feature=shared
Man, I spent less than a whole year on this thing.
Hope you like it.

Well guys, the day has finally come.







