All Posts in GameMaker Studio 2



For day 792 of coding, I made some further alterations on the exit placement. It looks like the exits are placed more appropriately by thick areas of trees


For day 791 of coding, I've altered how the exits are placed a bit. This is to make sure that the exits are placed by thicker tree areas; namely the edges of the maps


For day 790 of coding, I made sure the chance resets upon visiting a special room in order to prevent back-to-back unique rooms


For day 789, I have implemented the room creation function the be called by a random chance that slowly increases with each room. The chance right now starts at room 7


For day 788 of coding, I have fixed the positional problem when going room to room


For day 786 of coding, I have fixed the out of range error. Now I need to later fix the player positioning problem


For day 785 of coding, I was testing the function to see if it works when I found that there is a out of range error


For day 784 of coding, I figured out the exit placements for the room construction function. Soon, I will be able to actually utilize it


For day 782 of coding, I am currently making a function that will construct the room to place on the maze's placement grid


For day 781 of coding, I have fixed an animation error where the player will face the wrong direction during the room transition process