All Posts in Godot

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We have release our demo here at @gamejolt
Bash & Crash is a chaotic billiard roguelite with randomized dungeon and upgradeable skill.
#godotengine #doudolgames
https://gamejolt.com/games/bash-and-crash/910142


Wanted to do idle animations much earlier, but not feeling like it until now.
Anyway, here are the 2 animations I did for Smitty.


Subzero Tides is developed with the Godot 4 engine. There are a few released devlogs:
- Colonist AI introduction
- Rapid UI prototyping
- Importing 3D world workflow.
Available at https://logicalprogression.tech/Devlogs/



Parrying & Reflecting Shield - RPG System Design in Godot 4
Parrying and Reflecting shields are used in the Dark Souls series (Parrying) and the Zelda series (Reflecting). Made a tutorial in Godot 4, for the basic wor...
https://www.youtube.com/watch?v=4mmarlzESE8


Testing out a new enemy!


0.3.0 Update - Hopefully the final update for the demo.
I polished a few more things and optimized some code. The key feature of this update is the visual indication for the power ups duration.


Phase 1 sneak peek (New version)