Show Your Work! in Godot

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Follow-up to the last post: Fireballs now explode on contact with the enemy.

I also figured out how to make use of the additive blend mode through materials, thanks Godot!

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Project: Rogue - Reveal Trailer

Rigging and texturing

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Short demo of Anarky Alpha V2 (still in development). suggestions and more information join our discord -

https://discord.gg/XscEcVmxTs

https://anarkyworld.com/

Game available now here! https://gamejolt.com/games/anarkyworld/841090

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Finally, we got projectiles!

Of course, Smitty doesn't get it outright, he needs the Ability Bubbles to be able to shoot projectiles.

Also, if you question the super basic UI, it's only temporary. Don't worry, folks.

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Daily Undertale godot engine progress report! #2

MOVEMENT!

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A lil update on my game The Tennis Academy! 🎾

You can Wishlist the game on Steam! It’d mean a lot to me if you do!! https://store.steampowered.com/app/2921530/The_Tennis_Academy/

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

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Working on a random enemy/weapon generator and stumbled upon this very joyful group of friends

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Playing around with animation sequences in Godot