Show Your Work! in Godot

Share your creations!


Some more progress showcase of how the game is currently before the playtest.



it aint much, but its honest work.






One new thing I added to my game's demo in a recent update was new actions exclusive to Puppy!
Future enemies will also have character exclusive actions, and I needed to build this system for that.


Player's Shooting lvls.
The higher the level - the more dangerous the player is for the enemies. Each level increases the number of bullets you have and the damage you can do with a bomb.











Aaaaand of course I forgot to share my last progress before preparing for the most recent one
Anyway, Bunbunny from Smitty's Journey has been reworked for the sequel (and yes, you can pet it now)























Smoothed out my grapple physics 🔧