Her Nightmares in KUNOVERSE

No one leaves the basement.
Loading...

After looking at the poll I made earlier, I've decided to use a slightly different version on the "lab" walls, the first design feels to "boxy". I will probably tweek it more later.

I'm also showing off some other stuff

got any tips for a newbie animator?

Added the final status effect,

SALT.

When in contact with it, the debuff gets maxed and slowly goes away, while the player is affected their jump and movement will be reduced/slowed.

Loading...

TEARS, when in contact with anything that gives you this status, the meter will slowly get filled and when it's full you will get healed by 1.

TEARS also removes negative statuses.

Loading...

BLEED, will continuously build up until it's full and it damages the player, can't be removed.

FILTH, will build up the more filth you touch, once full it will hurt the player, it can be removed.

Loading...

iframes and debuffs.

cooking

Not really a redesign, mostly me finishing the current design of her.

The map is coming along nicely

Added the Nexus area

New devlog over on Youtube, since I haven't made a video for Youtube in awhile.

https://youtu.be/0JnSkQQpdi4

Progress on metroidvania game overhaul update thing
DEVLOGS ► https://gamejolt.com/invite/KUNOLEOMY GAMES ► https://kunoleo.itch.ioDISCORD ► https://discord.gg/X9GRY9nHer NIghtmares: Redacted v2.0 "Overhaul Up...
https://www.youtube.com/watch?v=0JnSkQQpdi4