All Posts in Metroidvanias

Share your creations!

While working on levels, I decided to add some FXs to traps' death. Wooden traps and electric rods will shoot smokes when destroyed.

Made a new thumbnail :D

#art #3D #digitalart

Expansion continues! After redesigning some rooms, barriers and switches are added in as part of puzzle of Area F. Here are some shots from new rooms:

First Adventure - a Zelda-like game on our GameJolt

#screenshotsaturday

I decided to redesign Area F to open branch to more rooms and to set puzzle. Because of that some rooms must be changed and new rooms must be constructed. Here are some shots from those rooms.

UI has now two crucial features: allowing to change elements on a wheel with mouse (+ just clicking to switch to next element) and a cooldown for spells!

There are also experimental bars for temperature 🌡️ and toxicity☠️

#UI #rpg #gamedev

Replaying and Updating

We've added a GUI for weapons and items. We also changed the camera's 'feel' so it's further away.

https://gamejolt.com/games/FirstAdventure/544717

#3D #gamedev #screenshotsaturday #indiegame #arpg #action #adventure

Surviving in new rooms in Area F

Normally I prefer quality over quantity but for variations why not? here are two rooms filled with many enemies (quantity).