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What do you think?

Oh wow! I remember this on your community page on Youtube!

I want try🙏

Game is awasome♥️♥️♥️

Poet what does maintenance

mean?

When it's a boss fight, the camera lives its own life every time

~This is a very big fangame and in rare cases will lag or crash for poor mobile devices~

You were recently captured by Granny during an attempt to flee one of her hideouts. Somewhat Unfortunately, you were caught and knocked out, the last memory being Granny wishing you "sweet dreams." Now, you awaken in a cryogenic preservation pod, surrounded by Granny's family, all in suspended animation. You later realize you've been sent millions of years into the future.

In this future dystopian era, you're one of the few remaining traces of humanity. Granny and her family could be anywhere. Your mission is clear: Find a way back to the present. Traverse the world with caution. Utilize the chaos of the ongoing "Civil War" between Granny's family and Nosferatu with Slendrina to your advantage.

This is a plot-based fangame requires you to be a skilled player of the Granny Trilogy and the gameplay may surprise you!

#fangame #horror #action #adventure #survival #puzzle #other #strategy #scifi #arcade #granny #finale #story #storygame #lore



teen
Realistic Violence
Mild Language
Comical Shenanigans

Enemies can't see you from behind anymore.

Now we can sneak around!

And wish me luck for Granny and Grandpa's AI, i am trying to add the 5 days script to them.

"Through ghostly halls and trains I'll ride... Nature reclaiming what's left behind."

Development Log Update:

- Working on Final Events & fixing last bugs with Gameplay

- Items SPARKLE

- Ending scene in development
- Next is Enemy AI, Trophies, and more.

The future is coming soon...

All soundtrack and trophies added. Some stuff is still a w.i.p.

At the moment, The game is getting a bit closer to release, But i need to finish two crucial areas, a few more events and endings, then enemy ai and trophies, gamemodes and finally release...

I'm delaying the fangame release to August. This is why:

- Fixing bugs and adding gameplay improvements that many have begged for

- Attempting to add practice mode, if not then ghost mode

- New part of the game has to be made

Be patient. will be worth it

New progress with the game development:

- UI Transparency is now possible

- "Notes" can be found throughout the game

- Some new events made

- and some other fixes such as event triggers, explosions, and other weird issues.

This doesn't mean i am finished.

To record my progress:

- I have a vast majority of the game done + all puzzles completed

- I have all soundtrack and material required

- I am planning on achievements

- I am fixing a lot of bugs in a climax point of the game

- I am yet to make ai enemies.

"It's just a few tripmines! How bad could this be?"

When i said this game was going to take a little while to develop, I mean it.

It's going to be a blast!

Still, tons of errors and unfinished work remains. So please be patient, It will be worth it.

Work in Progress.

What's new in this devlog?

- I added some foliage around the lab after the cyro-sleep

- I added some other things in game no one would notice in a photo.

- Right now i'm working on the story's progression and fixing the ambient changes..