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The deep end

A new mission has been sent to you, diver. You'll have to go to the bottom of the Mariana Trench and discover all the secrets it's hiding from us. Don't let us down... this will be your last chance.


This game was inspired by a game called 23 Miles deep, released in 2019 by Odd Giant (Known in Brazil as Amdre young) in the play store. The game was removed from store since no updates had been released for two years, so Google removed the app from the store.

This project tries to revive this game, since it has incredible potential, rewritting it from scratch in a new engine we will be improving everything the old game had, adding new content and other stuff.


Description of 23 Miles Deep (Original description)

You have the mysterious quest of diving to the bottom of a 23 miles deep trench, home to all kinds of fishes, deep sea creatures, a lost civilization and a few friendly faces.

Key Features:

- Easy controls

- Challenging gameplay

- Progressive upgrades


External links

Source code: https://github.com/itzKiwiSky/TheDeepEnd?tab=readme-ov-file


#horror #adventure #deepdive #underwater #monochromatic #strategy #arcade #other #inspired



all-ages

Quick update here jut for you guys I'm constantly working on it, I'm rewritting all the world rendering stuff to work with the new mission pack system implemented earlier.

Also I will redone some of the og maps to be fair to play.

The list for mission selection is partially complete, in this list you can select a pack of maps to play and get rewards with it. These rewards maybe can be used in the future exploration mode. The code is now on the github if you want take a look.

Working on 0.0.2
Adding a RPC support since it was added the code on the old version but was not working since I didn't configured yet. Also I can begin working on a GamejoltAPI suppport as well

We're cooking bois :3

The deep end demo is released, the windows is the most stable platform, but I can't guarantee the same for linux or mac. I'm looking for testers on these platforms so fix all the issues asap. Anyway hope you have fun guys :3

Ye, I gave the game beta build to someone to test for me. Was the best choice since now I have a list to what fix and what improve, next week I think I can release this simple demo :)