To celebrate the GameJolt full release of Spaceslingers AND Black Friday, I'm taking 30% off Spaceslingers price! Grab it cheap and set some world records for fastest interstellar delivery times right now!
Next up
Views successfully wrangled in HTML5. Now to actually start implementing mechanics...
A mock-up of a concept I'm toying around with in the back of my head.
You can't see them and they can't see you until they're in your LOS. Step 1 in adding enemies to Wifinite Space is complete (Step 2 is everything else).
Play the #OperaGXGameJam version here: https://gamejolt.com/games/wifinitespace/637900
Built a lighting system that supports hundreds (maybe thousands? I haven't tested) of shadow-casting lights, with post-processing applied, while maintaining FPS in the multiple hundreds. Purty, I think.
So I've been creating an extended version of my #OperaGXGameJam entry (play it here: https://gamejolt.com/games/wifinitespace/637900) and...well, here's some procedurally generated asteroids you can mine for minerals...
Tutorial - Creating Sweet Particle Effects in GMS2
Learn how to create your own unique and interesting particle effects here: https://spaceslingers.wordpress.com/2020/08/04/tutorial-particle…
Implemented another event type. Only three more to go and the events are complete...
He died doing what he loved...Refilling the ship's oxygen supplies...
And now there's an information desk. See what active tasks you have and all the information you need about them, as well as a few stats relating to the ship and players.
Engage!
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