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Another one for this #FanArtFriday, Ho-Oh and Lugia!
Inspired a lot on the new immersive TCGP cards and the HGSS box-art.
#FanArtFriday I only played the Demo of this game, but those fan animations and gameplay videos appearing constantly on my YT recomendations years ago is enough for me to be able to draw sans
Exams are over and I'm finally free from school forever, so I can now work in this game like life depends on it!
I'm fully remaking the 1st and 2nd levels, since I'm trying to make these first levels be able to instantly teach the mechanics to the player.
her name is sushi
2D SONIC FOR 2D ANIMATION!
Watch the showcase: https://www.youtube.com/watch?v=5Gwfa7QLkl4&t
It's still a W.I.P rig. I have no plans to make this avaliable to the public.
Doing more of this rendering style, this time experimenting it on my characters.
Bear with me! (Animation test)
Will start doing animations more often. Started out with a quick test to figure out how I can replicate my artstyle on an animated medium.
The program I used is Adobe Animate 2022, while the assets where drawn on procreate
my first time to paint still life 🤭
Working on the 2nd level!
This level is meant to make the player find out the sprinting mechanic, and how to properly use it to reach platforms that look far from reach.
It does look kinda difficult for a 2nd level, so I might still tone it down.
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