Game
Koppy Kopsocks




1 year ago

90's localization be like:




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New update!

- New spawn & respawn effects to the enemies, now it's clearer when and where an enemy is about to spawn;

- Visual indicator to the spiders' movement! (String lines on the background) Now it's clearer to understand where the spiders appear.

a very long noodle with wings (and breathing some fire)

INTRO CUTSCENE! (W.I.P)

"Wait... Didn't you already make an intro cutscene like 5 times before?" This time is for real

Almost every level will have its own cutscene, including some extra cutscenes for other stuff.

(The music is placeholder only)

Joltober Day 30 - #Witch

CAVE LEVEL!

Watch out for spiders... And your step!

Done decorating the cave (with also some slight changes in general), I also changed some of the colours (Koppy's palette now varying from each level, etc.)

This new update might be out soon.

this one is dedicated to my haters

: Aseprite

: Zughy 32

Koppy if he was cool and american and if he had a physical release

Programs used: - Procreate (to draw Koppy & the background) - Photoshop (to edit the box cover elements) - Blockbench (for the inaccurate 3D mockup)

Watch out! The camera is panning upwards by itself for no reason! (W.I.P)

Girl's aesthetics~💄🎀

#fnac #Fivenightsatcandys #fanart

"STOP DRAWING FLAT ❌"

Art trend thing (read article for context)