
Added some more things to make gameplay feel nice.
- Added radial speed lines
- Less "real" and more vivid colours
- Simplified the HUD
Next up
More Hyper Drift X! Trying out a flatter road texture. What do you think?
Bloom does all the lifting on the booster effect here #ScreenshotSaturday
Heres a look at a track in Hyper Drift X! Tracks are typically 30-45 seconds with lots of chances for optimization. Think Trackmania meets F-Zero.
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
Added a Discord link into main menu, should help with building a community!
Experimenting with textures in Hyper Drift X. Rainbow Road!
Here is my current progress with iOS game Hyper Drift X. Still have lots to work on!
@Distant-Dimensions ![]()
is a Jolter to Watch, self-taught 3D & 2D Artist, Animator, and Game Developer! Follow @Distant-Dimensions
![]()
before the quest ends on December 9 and you'll get Coins!
Doing some experiments with camera and crazy colours! Reminds me of rainbow road. #IndieDev #RainbowRoad











0 comments