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Through the Thorns and Curses
2 years ago

Added new encounter type - Big Ambush, more dangerous than a classic ambush.

The goal is to increase the importance of exploration abilities and total map awareness.




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#screenshotsaturday and demo updated - now available a new scenario goal and a few more cards

Now some cards can have additional effects while in your deck:

- some trophies are more valuable; you may want to keep them

- and some wounds are even worse

Publishing time - some screenshots updates:

- light changes

- player pawn with bow and arrow

- minor UI changes

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations:

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

New ability for additional diagonal movements. The way to avoid problems and save time

work in progress - card tags and labels implementation. goal - different card groups to achieve additional play options and synergies.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

screenshot for #screenshotsaturday