Game
Immortal Sins
7 years ago

Bi-Weekly Update #50


The latest installment has arrived!

Preparation of Northbridge:

As I am preparing the MV version for a tech demo release, Northbridge could use some additions. First off, the launcher will now run as a 64-bit program (if you have a compatible computer). The reason is that the launcher not only picks the best version of the renderer, but it has some additional features as well. Making it compatible with 64-bit systems will improve the launcher’s performance. There is slightly higher use of memory, but the performance makes up for it. I’ve also removed some unnecessary code on that launcher as well. It’s quite easy to see when the launcher is running as an 64-bit program via the Task Manager (see below).

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Under the hood stuff:

I’ll cover this section in a lightning round:

  • Prepared the folder structure of the game engine, so it can house 32 and 64 bit versions of the renderer.

  • Implemented Action Icons.

  • Under the hood tweaks to improve the game engine’s performance.

  • Tweaking the lighting.

  • Transferred the code of the launcher to C# 7.0.
    That is all for now. See you on the next post.



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