Here's the new features I'm adding:
Audio engine (with multiple channels and ui)
Actor system (sorta like a node system but less good lmao)
Rgba to hex
Full engine overhaul (restructured and cleaned up)
Hopefully once the update is finished it won't take long to update all of my projects to the new version. It'll be read for release once this is done. The actor system will simply a lot and make it easier to use the engine. I'll share more about it in the future. You'll be seeing the new audio engine soon in minigame collection.
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