Game
Immortal Sins
8 years ago

Build 20180128 uploaded!


This hotfix fixes a bug that prevents the progress from continuing due to a movement bug after the fight with the guards in Celtia Castle.

I’d like to thank @breakbow for reporting the bug.

[UPDATE]: I’ve pulled the patch in order to fix another movement script bug. If you have downloaded the patch, hold off until I upload a revised patch.

[UPDATE #2] The patch is now available.



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Something something... Stuff that I worked on.

Jump List returns in the next update.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Added a simple audio system to the launcher.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Added achievements. Because why not?

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Who did this?

A small teaser for the next update.