Game
Immortal Sins
6 years ago

Build 20200710 released!


​Changelog:

  • Implemented a new animation for Fire Wall.

  • Raised the changes for the target to appear for the "Pirate Hunt" mission.

  • Text fixes.

  • Fixed a crash that was caused if attempted to look at the "Pirate Hunt" mission details in the Journal.



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Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

A small teaser for the next update.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

A small teaser for the next tech test.

Taking the wraps off. For real this time.

Added a simple audio system to the launcher.

Added achievements. Because why not?

Waz zis? An overhauled map? Yes. Coming soon.

Jump List returns in the next update.