Game
Immortal Sins
6 years ago

Build 20200710 released!


​Changelog:

  • Implemented a new animation for Fire Wall.

  • Raised the changes for the target to appear for the "Pirate Hunt" mission.

  • Text fixes.

  • Fixed a crash that was caused if attempted to look at the "Pirate Hunt" mission details in the Journal.



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Next up

Waz zis? An overhauled map? Yes. Coming soon.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Something something... Stuff that I worked on.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Added a simple audio system to the launcher.

Who did this?

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

A small teaser for the next update.

Added achievements. Because why not?