Game
Immortal Sins
6 years ago

Build 20200710 released!


​Changelog:

  • Implemented a new animation for Fire Wall.

  • Raised the changes for the target to appear for the "Pirate Hunt" mission.

  • Text fixes.

  • Fixed a crash that was caused if attempted to look at the "Pirate Hunt" mission details in the Journal.



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Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Added a simple audio system to the launcher.

Added achievements. Because why not?

Who did this?

Jump List returns in the next update.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Something something... Stuff that I worked on.