Game
Immortal Sins
5 years ago

Build 20200710 released!


​Changelog:

  • Implemented a new animation for Fire Wall.

  • Raised the changes for the target to appear for the "Pirate Hunt" mission.

  • Text fixes.

  • Fixed a crash that was caused if attempted to look at the "Pirate Hunt" mission details in the Journal.



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Taking the wraps off. For real this time.

Added a simple audio system to the launcher.

Overhauls on the way.

Added achievements. Because why not?

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Something something... Stuff that I worked on.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Jump List returns in the next update.

Done some improvements to the backup system. Even added an icon to let you know that it's working.