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Blocking out the mech selection UI with some placeholders

Finished the first 3D art pass, finally. I wasn't really happy with the outline at this point, so I've shelved that for now. The lasers at the end are my favorite part right now

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

MAKE A ROBLOX GAME WITH THE THEME GAME JOLT FOR A CHANCE TO WIN 20,000 JOLTBUX!

Working on the mech selection in the main menu. One of these will be in the final game.

"Oh, this will be fun..." 📻❤️

You can use this art as wallpaper for you PC :3

I hope you guessed Ham Sandwich.

First pass on the walk cycle for the new mech design, rendered from blender viewport.

Casting family and friends as NPCs in my video game—say hi to my mom! 👋

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.