Next up
Working on the mech selection in the main menu. One of these will be in the final game.
Getting pretty close to the style and rendering features that I want in Unity for this project.
Modeled in Blender and rendered in Unity.
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Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
First pass on the walk cycle for the new mech design, rendered from blender viewport.
Casting family and friends as NPCs in my video game—say hi to my mom! 👋
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
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