
Next up
Hero's Harvest Devlog 2 - Combat System 2/2
Devlog 3 - Enemy AI + Player Defence + Updated UI
As you can see even though its not your turn you can block/dodge enemy attacks but you need to block correctly
Hero's Spirit Devlog 1 - Concept and Movement
Hey everyone, Mr. Dev here! Did you like the video style? I’m planning to make more devlogs like this and keep improving the quality. If you want to see the game’s progress, don’t forget to follow!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Diary of Our Days at the Breakwater
first batch of color variants done, forgot to post last night
i think imma start changing up the outfits so i dont get bored of this
second batch will come later
Concept Art
Devlog 6 - Logic Flow
Testing the flow of the Title Screen to Battle
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Devlog 5 - Sound/Particle Effects + Slight Updated UI
how does this game play?
its Turned Based but has the combat system like the Tales of Series
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