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T.B.F
2 years ago

Devlog 6 - Logic Flow

Testing the flow of the Title Screen to Battle




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Devlog 3 - Enemy AI + Player Defence + Updated UI

As you can see even though its not your turn you can block/dodge enemy attacks but you need to block correctly

Devlog 7 - Added Character

Hmmmm that move looks familiar

Devlog 4 - Manual Combos + Meter Cost

Hmmm should I add Damage points and Super Attacks

BTW Parry Attack gives you Combo Points

Lynked: Banner of the Spark is a colorful action-RPG & town-builder where you and your robot buddies help build a new future from the ground up.

⚠️ The game has a free Steam Weekend from August 7 to August 11!

Try the game now: https://bit.ly/LynkedSteam

Devlog 2 - Auto Command Menu + Auto Combos

first batch of color variants done, forgot to post last night

i think imma start changing up the outfits so i dont get bored of this

second batch will come later

Devlog 1 - Overworld Movement and Camera

Yes the overworld will be like this

SEASON 1 - NEW CHARACTER (GALLEON) HAS JUST BEEN REVEALED

Try out Now on the Free Update V1.5.4 to Play as GALLEON (REACH PLAYER LVL 10)

Buy F1st Strike Now: https://polydood.itch.io/f1st-strike

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hero's Spirit Devlog 1 - Concept and Movement

Hey everyone, Mr. Dev here! Did you like the video style? I’m planning to make more devlogs like this and keep improving the quality. If you want to see the game’s progress, don’t forget to follow!