Loading...
66
Game
T.B.F
2 years ago

Devlog 6 - Logic Flow

Testing the flow of the Title Screen to Battle




0 comments

Loading...

Next up

Devlog 3 - Enemy AI + Player Defence + Updated UI

As you can see even though its not your turn you can block/dodge enemy attacks but you need to block correctly

SEASON 1 - NEW CHARACTER (GALLEON) HAS JUST BEEN REVEALED

Try out Now on the Free Update V1.5.4 to Play as GALLEON (REACH PLAYER LVL 10)

Buy F1st Strike Now: https://polydood.itch.io/f1st-strike

Devlog 7 - Added Character

Hmmmm that move looks familiar

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Hero's Harvest Devlog 2 - Combat System 2/2

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

Hero's Harvest Devlog 3 - Overworld/Lobby

Hero's Spirit Devlog 1 - Concept and Movement

Hey everyone, Mr. Dev here! Did you like the video style? I’m planning to make more devlogs like this and keep improving the quality. If you want to see the game’s progress, don’t forget to follow!

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Devlog 2 - Auto Command Menu + Auto Combos