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Game
T.B.F
2 years ago

Devlog 6 - Logic Flow

Testing the flow of the Title Screen to Battle




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Hello everybody welcome to the Intersperse Page

I'm making a flat color style game and as you can see the title screen I try to recreate the 3ds style for the logos hopefully yall like it

Devlog 4 - Manual Combos + Meter Cost

Hmmm should I add Damage points and Super Attacks

BTW Parry Attack gives you Combo Points

Devlog 3 - Enemy AI + Player Defence + Updated UI

As you can see even though its not your turn you can block/dodge enemy attacks but you need to block correctly

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Diary of Our Days at the Breakwater

Peaches!

(⁠☆⁠▽⁠☆⁠)

SEASON 1 - NEW CHARACTER (RYOZO) HAS JUST BEEN REVEALED

Try out Now on the Free Update V1.5.3 to Play as Ryozo (REACH PLAYER LVL 9)

Buy F1st Strike Now: https://polydood.itch.io/f1st-strike

SEASON 1 - NEW CHARACTER (GALLEON) HAS JUST BEEN REVEALED

Try out Now on the Free Update V1.5.4 to Play as GALLEON (REACH PLAYER LVL 10)

Buy F1st Strike Now: https://polydood.itch.io/f1st-strike

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Concept Art