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Game
T.B.F
2 years ago

Devlog 3 - Enemy AI + Player Defence + Updated UI

As you can see even though its not your turn you can block/dodge enemy attacks but you need to block correctly




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Devlog 6 - Logic Flow

Testing the flow of the Title Screen to Battle

Hero's Harvest Devlog 3 - Overworld/Lobby

Hero's Spirit Devlog 1 - Concept and Movement

Hey everyone, Mr. Dev here! Did you like the video style? I’m planning to make more devlogs like this and keep improving the quality. If you want to see the game’s progress, don’t forget to follow!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Devlog 2 - Auto Command Menu + Auto Combos

first batch of color variants done, forgot to post last night

i think imma start changing up the outfits so i dont get bored of this

second batch will come later

Devlog 5 - Sound/Particle Effects + Slight Updated UI

how does this game play?

its Turned Based but has the combat system like the Tales of Series

Hello everybody welcome to the Intersperse Page

I'm making a flat color style game and as you can see the title screen I try to recreate the 3ds style for the logos hopefully yall like it

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Devlog 4 - Manual Combos + Meter Cost

Hmmm should I add Damage points and Super Attacks

BTW Parry Attack gives you Combo Points