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Demiurge's Spear
3 months ago

Devlog 5: The healthbar now changes colour, I added randomly spawning pickups for health and shield, and a new enemy type that currently just follows you around, still working on it's melee code, changed the arena a slight bit too.




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28: Added some more VFX and SFX, working on making a melee attack, you build up momentum now, new enemy type, an anti-air enemy, it can't really hit you on the ground unless you're far away, but if you're in the air you're in it's sights.

32: Sword slash decals, model changes, font changes, and

31: Enemy counter and different animations depending on what state you're in.

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Beta 2 has been released.

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27: Made custom muzzle flash VFX using Gimp and Blender, also finally found the fix to making the scrapping VFX work and added a Warning flash and beep when you get damaged after your shield runs out. Think I should probably make the shield larger though.

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30: Sword attack, berserk acceleration, changed some models, and montage I-Frames.