Please, don't forget to support me and this project on Ko-fi.
It can grant you early access to content and the possibility to vote "what do to next".
Equipment System C++ #UE4
โ Drop Items ๐ช๐๐
Still thinking if I let the drop feature be limited to one point, or more randomized. What do you think?
Please, don't forget to support me and this project on Ko-fi.
It can grant you early access to content and the possibility to vote "what do to next".
Running a few tests to check how it feels if using a Gamepad as a controller. ๐ฎ
I don't dislike it... the moving dead NPCs... maybe next time.
Building feature upgraded.
ยป Clean up and performance improved.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!ย
Head over to the shop to collect yours ๐ https://gamejolt.com/#shop
Quick update: A second building is refreshed!
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as โa little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
WIP - What do you would like to see next?
A small improvement: ''NPCs sight attached to their heads and not to their root.''
This will be nice to have when they are patrolling/guarding some position.
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
NPCs trained in Academy will know that they are part of your team now.
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