Experimenting loading and transitions
Follow my dev:
https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay
Next up
๐ Powerful visual script editor. Create high-level flows in a professional node-based editor. Use your own custom nodes.
๐ https://t.me/unity3den/486
๐ #Tool #Scripting #Editor #Node #DialogTrees #Behaviours #AI #VisualScripting #AssetStore
Improvement of the boot menu
Follow dev: https://twitter.com/PAPERTANKS2 https://youtube.com/chillandplay
This week they are giving away for free in the asset storeย ๐ Omni Animation - Core Locomotion Pack
Promo code: OPSIVE2024
Until: July 4 https://t.me/unity3den/490
Happy Video Game Day! ๐ฎ
Celebrate by completing our quests!
(They'll be in your quest log until September 19th.)
Bots can now inform their allies about the nearest enemy
so darn cute ๐ญ๐ฅบ edit: i'm having lasagna for dinner by coincidence, lol
TinySaveToolbox
๐ Easily save, load, encrypt, and compress your game data.
๐ https://t.me/unity3den/477
๐ #Save #system #Serialization #Encryption #Data #Load #Compression #AssetStore
#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125
Silvy
It was 3 years of development, the notebook is empty...
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