1 year ago

#FanArtFriday
#Kirby and the forgotten star lol

#GJAsks
I really wish that #Ristar could get more love, I have the game on the Mega Drive and it's trully amazing to play!
It's actually a shame once you hear why the game didn't suceed at all.

#fanart #art




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I love ripping off very old game franchises from character to game mechanics without even knowing their existence

Just compare Koppy to this character ("Sparkster" I think) and the game mechanics in both games...

Yeah I'm def getting sued LOL

Updating the menus!

- The menu (after the title screen) now has a background (I'll still mess with the colours) & plays music (that is the same as the title but with only the wave and noise channels active).

- Navigation in the menu is also better now.

My first shot at a webcomic! Starting simple and small.

The Witchspire Art Competition has come to Game Jolt!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Complete the #WitchspireArt quest to enter!

Learn more about the art competition: https://bit.ly/WitchspireArtCompetition

"DRAGON OF DEVASTATION"

Timelapse: https://www.youtube.com/watch?v=u8ZqvZv6P3Q

Don't miss out on the #WitchspireArt competition!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!

Complete our quest to enter.

Learn more: https://bit.ly/WitchspireArtCompetition

More backgrounds added!

There are many colours to pick from...

LOTS OF NEW PROGRESS FOR KOPPY KOPSOCKS

- Completelly revamped the sprint controls that have been bugging me (literally) for many months

- New sound effects using FX hammer!

- New remastered music! (Composer: ENAHU64)

- And other features in the works...

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Lunch break!

#Devruary (day 19):

I always get burnt out when I spend too long trying to fix one issue/bug knowing that I got many more to fix, so I usually just work on smaller stuff in the game and later come back to that big issue (also motivation).