7 months ago

#FanArtFriday Still haven't watched the movie besides the trailers. (but maybe i'll get to watch it this week on the cinemas!)
I also finished playing #SA2 recently, which is why I decided to draw #Sonic rail grinding in Final Rush!

(Please no spoilers!)




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Added still water to my game

Sarcasm lol, I'm working on the 3rd level where it introduces water and a new type of enemy: frog!

Water changes up the player's physics, allowing for some different platforming styles.

Frogs jump vertically & kill from below.

COOL FOX VS COOL HEDGEHOG

The flame pants ended up reminding me of Scourge and his flame jacket, so I decided to do one last taiwan coolfox fanart with him and Scourge fighting each other.

Level selection screen preview + medal collection system

I'm kinda back at developing this project, at least for a few days until I have to get ready for exams (again).

Here's a preview of the level selection screen, already with a medal system.

#FanArtFriday

Simple doodle, idk anymore

#MyFavoriteGame I can't really decide which game is my favourite tbh, there's many games that I really like.

But I'll go with Sonic the hedgehog! It has really good titles, both in 2D and 3D. No wonder why its inspired a lot, it has a really good formula.

her name is sushi

Some animation tests I did before working in the pilot https://www.youtube.com/watch?v=G3OSJSqVV9o&t

These where made so I could explore the functionalities of the animation software (Adobe Animate 2022) and decide my animating style before working on the pilot.

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For #GameJoltColors25, I decided to redraw an art I did from last year!

Different tablet, software!... and skills?

Drawing with a pen instead of my finger totally revolutionized my art, but drawing with my finger allowed me to be more precise, actually.

this one is dedicated to my haters

: Aseprite

: Zughy 32

Exams are over and I'm finally free from school forever, so I can now work in this game like life depends on it!

I'm fully remaking the 1st and 2nd levels, since I'm trying to make these first levels be able to instantly teach the mechanics to the player.