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10
Game
Rise Of The Mage
2 years ago

First iteration in loading screen design




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Just other version of Main music theme

Added some plants to the location, and a shader with wind animation for it... Is this better or is it an excessive amount of detail?

Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)

And more Main theme music!

Today's results of location visual corrections. Lightmaps rebaked, content added.

First (intro) location heading to draft finish. Added situational cinematografic camera (for elevator descending), some decorate props etc.

Sound effects, camera shake, some camrea movement tuning and changes - Work in Progress

Level changing via portal procedure - very draft character animation

some decor improvement

RPG parameters of any character in game Updated dynamically ("fallout" game style) and via distribution of upgrade points (most common style)