Game
I Wanna Go Home!





4 years ago

For the 2019 GGJ, my brother and I created a 2D puzzle adventure game, based on our larger series (The Nays). When trying to find their way home, Spicco and his friends get lost and separated in The Link Between Worlds, so he has to search for them.




0 comments

Loading...

Next up

In this dev log for Nay Saga, I cover how I came up with different game modes, added types to the cards, and thumbnailed some layouts:

In this week's Nay Saga dev log, I added new cards to balance things, tested in Tabletop Simulator, and printed some more cards for testing.

In this Nay Saga dev log, I revisited the digital version of the game and started to lay out menus and code the player's hand and CPU actions:

LGBTQ+ Game Dev Icons:

Rebecca Heineman is a trans woman, award-winning Space Invaders player, and game dev who worked as a dev on The Bard’s Tale, Myth III, and more.

She was inducted into the International Video Game Hall of Fame in 2017.

In this Nay Saga dev log, I show some of the updates I made for the physical aspects of the game before sending it off to the final print:

@Silentfaith is a Jolter to Watch, artist, and solo dev of fan games! Accept the quest and follow @Silentfaith before the quest ends on June 24 and you'll get Coins!

In this Nay Saga dev log, I talk about how I 3D printed some of my game pieces and the first look at the final card prints and game pieces:

In this week's Nay Saga devlog, I talk about how I redesigned the card layouts and organized character art:

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

After a month of development, I finished my game for the RPG Maker 2025 Game Jam: #No_Hacks!

Join Murou on his journey through various console-based puzzles as he strives to reunite with his best friend Zandra in the virtual reality world: ComplexNet.