Game
Eternal Frenemies: Return to Eternity

22 days ago

Friendly reminder that the game's "present" timeline chronologically takes place right after the first two pages of the Eternal Frenemies #webcomic!

Links in article (along with small #update), please be sure to tap the hearts of the chapters you like~


WebToon: https://www.webtoons.com/en/canvas/eternal-frenemies/list?title_no=981151

GlobalComix: https://globalcomix.com/c/eternal-frenemies-coming-soon-

If you do read the comic, I would also appreciate you taking part in the comic survey in order to better help me plan the project's future:

https://forms.gle/hLdTf1LruS4GZiqB9

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Now for the game update:

Recently, I discovered that some of the character sprites were not imported so I made sure they were all accounted for. Now they have all been moved in, and thankfully they do not make the game size exceed 1GB.

However, I have yet to finish all the planned CGs and music - while I am making the effort to compress them as I can, I don't know if they will be what finally "breaks the scale".

I would like to reiterate that my goal is to get the full game uploaded WITH all of its intended content and WITHOUT needing to submit an appeal. I am drafting the appeal just in case, and if I do need it, March 15th will be the earliest I will submit it (I expect to have all the files ready by then - though I may postpone, if so I will update with information).

I look forward to providing the specs and release date of the completed web build soon, so until then, stay tuned!

Also, to those who celebrate, Happy Friday the 13th!

GameJolt: https://gamejolt.com/games/ef-prequel-return-to-eternity/1030272

ItchIO: https://e11ed0rad0.itch.io/eternal-frenemies-return-to-eternity-demo

#renpy #renpyvn #storygame #meaningfulchoice #comic #art #OC #webtoon #visualnovel



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IMPORTANT GAME #UPDATE COMIN THROUGH!

May I present the FINAL stats of the Return to Eternity VN game!! My work has paid off in that the final size still sits pretty under a gigabyte, so the game should perform fine on browsers!

More details in article!!

I know I've been pelting yall with "Dollar-Store TED talks" lately cos the topics ravage my mind and keep me from working till I get them out, so here is a nice little break from all of that...

No I'm not giving context, that's the role of the full game

HELLO CLASS!

Today on this lovely #ScreenshotSaturday, we're gonna go over the two different kinds of non-sprite art you will see in the game - backgrounds and CGs (which I abbreviate for "cutscene graphics")!

Read the article for the whole lesson.

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

On tap today, we have an example of a choice that lets you decide how much lore you learn.

Also, on the topic of languages....

...the first release of the game will be in English only.

Reasons and player survey link in the article below(PLEASE READ)

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

The storyboard is technically made up of cutscenes, but a lot of shots were redrawn as CGs for the visual novel game.

This is NOT one of them, but describes a "canon event" for the game.

Read article for more of my usual rambling and subtle encouragement.

On tap for #ScreenshotSaturday I have a question:

What if I told you I'm working on a way to let you "log in" to this game so you can show off the achievements you earn even after you close it?

(Details in article, PLEASE READ)

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Yep. FINALLY. Mark your calendars, fellow GJ citizens!

Let's see how presentable I can make this game build by then....

(No this is not an April Fool's joke - I'm not big enough of a creator to get a laugh out of that)