FROSTMARE Update 1.8 just released, what's changed?
Two new cutscenes (Ending and Beginning)
Fixed bugs
Improved AI
Fixed collisions
I hope things will be better now
I have a slight problem. As I said, I plan to move to the Unreal Engine, but unfortunately I will probably have to stick with Unity. No matter what I do, Unreal crashes every time because my graphics card is too weak but I won't give up
FROSTMARE MENU PROTOTYPE What do you think about how it looks? I'm waiting for your comments. Love you guys <3
FROSTMARE β Update 1.7 DEMO
New update is now available.
Changes:
Improved graphics and overall visual quality
Gameplay balance adjustments
Added a new mechanic
Added sprint for the player
General fixes and improvements
My game in 50 seconds #indiedev #Gamedev #steam
New Version of FROSTMARE
VERSION - 1.6 (ALPHA)
I've fixed bugs, improved gameplay, and added more variety to the map.
I've created a new form of parkour in Weefager! What do you think?
I was a bit bored so I made some MARE renders in Blender. My GTX 1060 is dying but I can't help it. Hah.
ps. I'm cooking.
FROSTMARE 1.9 (UPDATE) what's changed?
Better Cutscenes
Better Text Visual
Improved optimization
new effects added
new mechanics (keyword)
The game should be better now
ππ₯New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!
Hello, I'm here to tell you that FROSTMARE DEMO is out and I'd be very grateful if you'd play my game and let me know what you think about it <3
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