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Pocket Fighter EX
2 years ago

Heard y'all like frame data. Prototyped a Street Fighter 6 style frame data bar! It's a bit crude but it works, and has already been very useful for development!




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3 years before Pocket Fighter EX I made a sprite of Kazuya in Pocket style. I touched it up just a little bit for this post.

Yesterday was Chun-li's birthday! So here's some animations I've been working on for when it's Chun's turn to get added to Pocket Fighter EX. (plus a bonus SF6 sprite!)

It's happening.

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Things are about to take off! #MegaManRS

(It's not "Ruby Spears" quit asking that 🀣)

πŸ•ΉοΈ Enter The Highrise Game Jam Before It Ends On May 5! πŸ•ΉοΈ

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! πŸ’ΈπŸ’ΈπŸ’Έ

Gameplay footage reveal for #MegaManRS

"Hey Marc, how's rollback netcode coming for Pocket Fighter EX?" ............. At least it's holding 60fps?...

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

LIVE NOW w/ a behind the scenes look & SNEAK PEAK at one of the StarDroids! LET'S GO!! #MegaManRS

πŸ‘‰https://youtu.be/sP1GkSc6SOI

πŸ‘‰ https://www.twitch.tv/marcdwyz