Next up
This afternoon, I created a battle theme that actually sounds remotely decent.
Some more official artwork for Remedy.
Game Progress Update
Implemented the Camp Menu, along with the addition of Consumable Items
With the addition of Assists, the Combat system is finally complete.
Finally implemented Companion AI, and the first enemy to the game.
I just began work onto implementing Companions into combat, along with other quality of life changes.
With the addition of the Tech menu, the Camp Menu is finally finished in terms of functionality. Here is one final look.
Made it so items could now be used in combat. It could be done through a command menu you can open by pressing LSHIFT or SELECT.
Created a "Rest Theme" for my game.











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