11 months ago

Here's an anatomy & shading practice I did while the power outrage.

In a few months i'll have to do an arts final exam, and I'm not an arts student so I got to train hard for this one...

(Watermarks were added just for this post)




1 comment

Loading...

Next up

Art that I made for my game during the #Devruary challenge!

I didn't got to post these directly to the game page, so here's a post with most of them there!

(Link to the original posts in the article )

CAVE LEVEL!

Watch out for spiders... And your step!

Done decorating the cave (with also some slight changes in general), I also changed some of the colours (Koppy's palette now varying from each level, etc.)

This new update might be out soon.

Medals... Stars... All over the place!

Added star collectibles! You can collect 3 of them in each level. (Also updated many screens to include stats on your medals and stars.)

Joltober Day 30 - #Witch

So I was adding a new screenshot to my game's game page (on the "Design" tab), I deleted one image since I didn't need it there anymore and then after I saved it ALL the images in the page got scrambled or something!

Has this ever happened to anyone else?

this one is dedicated to my haters

: Aseprite

: Zughy 32

VERTICAL LEVEL!

Here you have to go up instead to the sides to complete the level (the jump mechanics work much better in this level format!)

This might or might not replace the existing horizontal (normal) levels.

Preview of the 1st level's final tiles (W.I.P)

I made some changes to the tileset itself too (and might make more).

I've noticed a pattern in my art. I will switch it up, just give me a sec to be obsessed first

Decorated the level + extended it just a tiny bit. Also added more bird enemies to balance with the many mice enemies in the level

Still going to make more changes to the level (all of those checkerboard tiles at the start might not be visually appealing)