Game
BATTLE SIMULATOR

2 years ago

Hey! I'm currently developing a new version of Battle Simulator! I'm adding a new world ! (The picture has nothing to do with it, but I like this chaotic battle ^^)

https://gamejolt.com/games/battlesimulator/862134

#battle #unrealengine #game


Hey ! I created a new community for artists and devs !

https://gamejolt.com/c/artandgame-j6sf5e

Join us to share and get feedback on your project !



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Here is a short trailer of the work my team and I have been doing !

Thanks for 7000 views and more than 2000 downloads !

What if this game played differently ? Early prototype, testing movement, combat feel and zone visuals. Curious to see where this goes !

megaman redraw

: Pixelorama

Here's why I'm posting less ^^ Rootme is a site for practicing/training cyber attacks and solving challenges in different areas (I'm doing 8 hours a day at the moment xD

Happy Devruary! Devruary Day 3 celebrates @Jacorn ! He's a small game developer working on a few projects including Forgotten at Fredbear's! We also have a question for the devs of Game Jolt: What game made you want to be a dev?

GunGame will soon be available in Battle Simulator🎯

I created this mode.

I know the rules.

And yet, I still suck at it. https://gamejolt.com/games/battlesimulator/862134

🎉 BATTLE SIMULATOR TRAILER IS HERE! 🎮 After a year of hard work and dedication, BATTLE SIMULATOR has officially launched its stable version!

Regular updates are coming your way, so stay tuned and keep following the project❤️! https://gamejolt.com/games/battlesimulator/862134

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.