Hi everyone! I'm gonna give this a go so if you're a musician/composer and wanna team up for it let me know 😃
Next up
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
I'm sure she doesn't mean any harm...
Create an immersive game experience to capture the SOUND and ATTITUDE of PUNK for a chance to win $1,500 USD + have your game shown in classrooms at University of California, Los Angeles (UCLA) for educational purposes!
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
WIP a rought title screen - trying to capture that messy noisy punk poster style - no actual game name or concept yet :D
Working on the mech selection in the main menu. One of these will be in the final game.
Ukiyoe style experiment...
Voidstone now includes highly advanced QoL features, like a pause menu!
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