5 years ago

Hi everyone! I'm gonna give this a go so if you're a musician/composer and wanna team up for it let me know 😃




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I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

I'm sure she doesn't mean any harm...

Create an immersive game experience to capture the SOUND and ATTITUDE of PUNK for a chance to win $1,500 USD + have your game shown in classrooms at University of California, Los Angeles (UCLA) for educational purposes!

http://jams.gamejolt.io/makingascene

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

WIP a rought title screen - trying to capture that messy noisy punk poster style - no actual game name or concept yet :D

Working on the mech selection in the main menu. One of these will be in the final game.

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

Ukiyoe style experiment...

Voidstone now includes highly advanced QoL features, like a pause menu!