Hi everyone! I'm gonna give this a go so if you're a musician/composer and wanna team up for it let me know 😃
Next up
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
Working on the mech selection in the main menu. One of these will be in the final game.
Ukiyoe style experiment...
Create an immersive game experience to capture the SOUND and ATTITUDE of PUNK for a chance to win $1,500 USD + have your game shown in classrooms at University of California, Los Angeles (UCLA) for educational purposes!
I'm sure she doesn't mean any harm...
WIP a rought title screen - trying to capture that messy noisy punk poster style - no actual game name or concept yet :D
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
Okay, I mean it this time; I'm gonna see this one through...
Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh
I hope you guessed Ham Sandwich.
Voidstone now includes highly advanced QoL features, like a pause menu!
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