4 years ago

Hi there! Just sharing a few Blender tutorials I've made while working on "Slide, Animal Race". It shows how I created this cute cartoon penguin. The audio is in French, but I guess the process should be quite understandable.

https://oneiricworlds.com/en/index.php/2021/05/31/a-few-tutorials/




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Hey! Last month I've worked on polishing the chapter 3 of the game. Levels include a villa, an grassy island, mines, a lava boss and some kind of factory. I hope you like it! Made with Unity, Blender & Krita. As always, like & follow to support me!

Some random screens from my game: climb, stealth, turtle ride, and a boss! I made everything with Blender & Unity.

✨ Finally! After 12 years of crazy solo dev, my game Zefyr: A Thief's Melody releases on June 2, 2025!🎉

🐢 Sail the ocean on a cute turtle

🏝️ Climb every island

🏴‍☠️ Confront or avoid pirates

🦊 Heal animals

I'm super happy !

Made with Blender & Unity

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

DAY 4193: I'm working on gardens, grass, plants, FXs & day/night cycle to polish this Mansion level. I feel like a gardener/architect :) It's starting to look OK I think! As usual, if you want to help me, you can share & follow me. Thanks a lot !

ten years

Some news on my devlog about polishing the game and an upcoming demo:

https://oneiricworlds.com/en/2023/06/polish-demo-release/

Improving the ocean: now there are real 3D waves & you can feel the altitude changing while sailing them on your turtle. You can jump off waves, there are little crates to crash into to get loot, and I've tuned down the FX (bloom & reflection)

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

I'm working on polishing the magnetic grapple fx & sfx. It works pretty nice with the wall climbing. What do you think?