
Hope you're all happy with this one. Older system will remain as a difficulty settings option.
#kirby #eternalparadise #fangame #gamedev #gamedesign #gaming #retro #videogame #video
Next up
Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.
Just did an arena run in Kirby Wacky Episode - 3:43.76 IGT (Fire/Hammer)
Made some more UI prompts. The right one shows up if what you've inhaled yields an ability, as well as the power level of your star bullet (up to 3)
Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!
2 years of development for my Zelda fangame! :)
Thank you all for the support, here's a new compilation video!
[Platform: PC - Release date: TBD]
Kirby and the Eternal Paradise - Wacky Episode, version 1.0.0, is now available for download! [IMPORTANT ANNOUNCEMENT BELOW, PLEASE READ]
This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.
On this day 3 years ago, I released a Kirby fangame prototype done in a month's work. No copy ability, only one level... Here's Wacky Episode in its infancy.
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