
Hope you're all happy with this one. Older system will remain as a difficulty settings option.
#kirby #eternalparadise #fangame #gamedev #gamedesign #gaming #retro #videogame #video
Next up
Giving myself a kick in the ass and working on some grotto thingies. All WIP footage.
New year, new HUD✨
(Black variant will still be available in settings)
Working on weather effects, so I decided to recreate one of the most iconic Zelda scene: Link's House on that fateful night, from A Link to the Past! GBC-Style ⛈️
Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!
When low on health, you'll now enter Peril Mode, a new mechanic which allows comebacks against very strong foes. Will have further potential with the Rings system💍
Made some more UI prompts. The right one shows up if what you've inhaled yields an ability, as well as the power level of your star bullet (up to 3)
2 years of development for my Zelda fangame! :)
Thank you all for the support, here's a new compilation video!
[Platform: PC - Release date: TBD]
This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.
Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.
























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