https://www.youtube.com/watch?v=08Lh2_Tl8js
I added a level up system. Every time you level up your Max HP and SP will increase, Make the game harder, and soon unlocks skills to uses and battle
Made some texture changes
Once I finished the sound effects and music, I will release another version.
Next up
Game Progress Update
Okay so I have been on that grind these past few days. I just revamped the title screen, and main menu. I think I'm finally out of mid development hell since things have been speeding up a lot lately. The game should be released by the end of next month.
Here's a look at the health/start graphic I made.
Making this game might take longer than I thought it would be.
Sneak peek of a new game I'm working on.
Finally got around to implementing Sub-Weapons.
Made this neat little pixel art. It took me over an afternoon and it's not the best, but I'm still satisfied on how it turned out. I made it while using a limited color palette if that matters.
Here's a look of how the game will PROBABLY look on release. Of course, it's subject to change though.
Finished up the player's base kit, along with other fundamental mechanics.
Made the thumbnail for my game through the use of blender. Not gonna lie, this has to be the best piece of art I've ever made in my life. Feel free to screenshot.
Check out this sick clip I just hit. (And the new enemy, but who cares.)
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