
Hyakkimaru hi poly WIP, made using the model sheet that I drew recently. Will be able to start retopo and texturing soon!
Next up
Voidstone now includes highly advanced QoL features, like a pause menu!
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
I'm sure she doesn't mean any harm...
A proud and noble warrior, Garen fights as one of the Dauntless Vanguard.
He's also your chance to win up to $5,000 USD 💵 as part of Opera GX’s #FirstStandArtContest!
Enter here: https://bit.ly/FirstStand
See more variants of Garen for inspo 🔽
Ukiyoe style experiment...
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
Okay, I mean it this time; I'm gonna see this one through...
Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh
The new early WIP Clara model for Achluophobia
modeled by @Kyesen ![]()
Discord:https://discord.gg/tv4YTqmajN
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.














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