Game
Endless Based
7 years ago

I added a couple fixes to the game mainly with stuff like platform generation and object spawns.




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With the addition of Assists, the Combat system is finally complete.

With the addition of the Tech menu, the Camp Menu is finally finished in terms of functionality. Here is one final look.

Finally implemented Companion AI, and the first enemy to the game.

Game Progress Update

Implemented the Camp Menu, along with the addition of Consumable Items

Introducing the last core mechanic of my game: the Rest Menu. Where the player could save their game, and spend their supplies to heal, or craft consumable items.

Made it so items could now be used in combat. It could be done through a command menu you can open by pressing LSHIFT or SELECT.

This afternoon, I created a battle theme that actually sounds remotely decent.

Some more official artwork for Remedy.

Created a "Rest Theme" for my game.