Next up
Some more official artwork for Remedy.
I just began work onto implementing Companions into combat, along with other quality of life changes.
Finally implemented Companion AI, and the first enemy to the game.
Game Progress Update
This afternoon, I created a battle theme that actually sounds remotely decent.
Implemented the Camp Menu, along with the addition of Consumable Items
Finally got around to implementing Sub-Weapons.
Just finished what would be the Overworld/Field theme for my game. Here, have a listen.
Made it so items could now be used in combat. It could be done through a command menu you can open by pressing LSHIFT or SELECT.
Finished up the player's base kit, along with other fundamental mechanics.










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