Game
Endless Based
7 years ago

I added a couple fixes to the game mainly with stuff like platform generation and object spawns.




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With the addition of Assists, the Combat system is finally complete.

Here's a look at the health/start graphic I made.

Making this game might take longer than I thought it would be.

Made it so items could now be used in combat. It could be done through a command menu you can open by pressing LSHIFT or SELECT.

This afternoon, I created a battle theme that actually sounds remotely decent.

Created a "Rest Theme" for my game.

Finally implemented Companion AI, and the first enemy to the game.

First official artwork for the protagonist of Remedy #Remedy #indiedev #indiegame #artwork

Implemented the Camp Menu, along with the addition of Consumable Items

Introducing the last core mechanic of my game: the Rest Menu. Where the player could save their game, and spend their supplies to heal, or craft consumable items.

With the addition of the Tech menu, the Camp Menu is finally finished in terms of functionality. Here is one final look.